Students learn the fundamental programming concepts while building a game. Each lesson is a step in the game's evolution, and students can play their game along the way.
Computational Thinking - Create a Maze Game emphasizes students applying and exploring the information presented. Students are presented with a code editor so they can put into action each concept they learn. In addition, the content provides code snippets to get students started.
For each lesson, students are asked to demonstrate their knowledge through an auto-graded assessment. The assessments provide students with feedback to guide them toward the correct answer.
Computational Thinking - Create a Maze Game reflects the need for computer science education to meet students where they are. Like any specialized community, computer science has its own jargon. The formal teaching of computer science should not burden students with the assumption that they are fluent in this special language. Students start with a block-based language so they can focus on the logic of programming instead of syntax. Interactive diagrams help beginners to see the flow of the program.
Another way in which this content is more approachable is that it is using many small programs instead of one large program. Research shows that a variety of smaller problems increase student performance and reduce stress. Using many small programs leads to students spend a sufficient amount of time on their work, and they do not wait until the last moment to begin their work.